

V.Speak "one, two, three!", SVSFNLPSpeakPunc + SVSFlagsAsync V.Speak "one, two, three!", SVSFlagsAsync V.Speak cstrTextName, SVSFIsFilename + SVSFlagsAsync Print #1, "The name of this file is " & cstrTextName 'Build a simple text file for demonstration purposes

Const cstrTextName = "c:\Speech Voice Speak.txt"
Spacie lcs voice zip file#
Make sure that the zip file is stored in a non-user folder. On the VM, download the zip file for the deployable package from LCS. Establish a Remote Desktop connection to the VM by using the user name and password that are provided on the Environment page.
Spacie lcs voice code#
The following code snippet demonstrates the Speak method with several commonly used flag settings. In LCS, on the Environment page, select the name of a VM. If an application saves the stream numbers of the streams it enqueues, events can be associated with the proper stream. SpVoice events always return the stream number as a parameter. The first stream spoken into an empty queue will always have a stream number of 1.Ī voice object can enqueue numerous streams, and each of these streams can generate events. This number is a temporary identifier which functions like an index into the TTS queue. This distinguishes the stream from other streams in the queue. The Speak method inserts a stream into the text-to-speech (TTS) engine's queue, and returns a stream number, assigned by the engine. When a voice enqueues more than one stream by speaking asynchronously, the stream number is necessary to associate events with the appropriate stream. Default value is SVSFDefault.Ī Long variable containing the stream number. Converging voice and data solutions on a single IP network brings contractors cost savings by providing a single connection for voice and data solutions. The text to be spoken, or if the SVSFIsFilename flag is included in the Flags parameter, the path of the file to be spoken. Each LCS MICSS trailer is equipped with network capabilities to provide network voice/data solutions to our client’s, using the latest technology in voice-over IP (VoIP) and IP based WAN. The WaitUntilDone and SpeakCompleteEvent methods can be used to block an application's forward progress while allowing user interaction with the mouse or keyboard. This may be acceptable for simple applications, or those with no graphical user interface (GUI), but when sophisticated user interaction is intended, asynchronous speaking will generally be more appropriate. When synchronous speech is used in an application, the application's execution is blocked while the voice speaks, and the user is effectively locked out. When called synchronously, the method does not return until the text has been spoken when called asynchronously, it returns immediately, and the voice speaks as a background process. The Speak method can be called synchronously or asynchronously. The Speak method initiates the speaking of a text string, a text file, an XML file, or a wave file by the voice.
